Update 7 Jun 2018 (v05p09)

  • 0 replies

0 Members and 1 Guest are viewing this topic.



  • Lead Builder
  • Builder
  • *****
  • 1017
    • ides#4781
Update 7 Jun 2018 (v05p09)
« on: June 07, 2018, 04:01:28 PM »
Currently live on the server. Notable changes:

* Characters with the Use Poison feat can now identify poisons.

* The Knock spell now works on plot doors, making it no longer useless. It currently opens anything under DC 25+CL in a small radius around you. These numbers may be adjusted as I see how it plays.

* Many creatures now have minor scaling adjustments; some are fixed, some are random.

* Many creatures have seen stat adjustments. Be careful your first time back to familiar old haunts. Most notably, the Carrion Pits received a major adjustment to help with server performance and make them more filthy.

* New loot!
angelheaded hipsters burning for the ancient heavenly connection to the starry dynamo in the machinery of night